Client builds
44 updates on the live channel, starting from 1.10.87. Balance values live on the game server and show up under Game data once captured.
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1.15.37
12 Oct 2026
2 strings
2 systems
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1.15.36
12 Oct 2026
19 systems
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1.15.35
12 Oct 2026
3 strings
37 assets
140 systems
- Soldier Placement in the main game: tap your castle during battle and drag soldiers to new positions.
- Free Entry Tickets in the Spirit Plains now refill to the daily amount at each daily reset. Tickets from the Shop or mail are kept separately and used last.
- Fishing hunts are much bigger: nine new monsters, two new harpoons, a monster schedule, monster waves that hit your boat, and a defeat animation with a reward card.
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1.15.33
08 Oct 2026
2 systems
- Tower season 62 now appears to run from October 10 to October 12, 2026 (UTC), whatever dates the server sends.
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1.15.32
08 Oct 2026
15 strings
19 systems
- New Fire Aura mechanic: it lowers game speed the deeper you go. Per the updated Fire Lord dialogue, game speed drops by 1% every 100 waves, and you can check it on the Flame Mark.
- PvP battles should no longer get stuck on the arena, intro or countdown screens before the fight begins.
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1.15.31
08 Oct 2026
2 systems
- The Guild War Tournament entry in the event schedule popup appears to no longer show as active on its start day before it has actually begun.
EventScheduleDetailPopup
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1.15.30
08 Oct 2026
60 strings
34 assets
231 systems
- Scorched Land: a new realm opens at wave 10,000, with its own background, a Fire Lord story scene, and a Flame Debuff that slows game speed.
- Ranking and Infinite Ranking overhaul: the Ranking screen has a top-3 podium and a rank-gap card. Infinite Ranking battles have an HP gauge, a VS intro and a detailed result screen. Rank badges now appear across most ranking lists.
- New events and Blessing of Abundance: an Event Schedule calendar, an Attendance Event, a Tower of Challenges clear event, and Blessing of Abundance (a chance at bonus Medals on Rebirth).
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1.14.97
28 Sep 2026
51 strings
11 assets
108 systems
- The tutorial is now a guided, step-by-step walkthrough. A Spirit guide uses spotlights and speech bubbles, and covers new areas such as upgrading the Castle with Medals.
- Legion Challenge gets Sweep for cleared chapters, a Hard mode switch, Legion Challenge Energy packs in the shop, and a new Soldier Capacity relic effect.
- Waves 10,000 and beyond now take place in a new "Dead Land" realm with its own backgrounds, scenery, lighting and a transition effect.
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1.14.88
26 Sep 2026
1 strings
6 systems
- Call of Twilight can now only take you to a wave at or below your recorded highest wave.
- Relic limit break saving is more reliable, with better recovery if the server request fails.
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1.14.86
26 Sep 2026
5 systems
- Units in Guild War battles should no longer end up outside the battlefield.
- The Mini Ascent defeat screen no longer shows the "Relic Seals earned" line.
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1.14.85
26 Sep 2026
3 systems
- The Crystals tab in Mini Ascent now uses a scrolling list instead of page-by-page navigation.
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1.14.84
26 Sep 2026
8 strings
1 systems
- The "Soldier Class Change" screen now has the title "Soldier Class Change" (capitalized), and its description reads "Keep level and soldier count / Keep evolution/ascension stages". It previously read "Level and count retained / Evolution and ascension retained".
- "Hero Level Up" and "Soldier Level Up" now use title case.
- One option label that read "Both" now reads "All".
- A level label that was formatted as "## @@ · Lv.%%" is now "## +1 · Lv.@@". It appears to show a "+1" in front of the level, but the diff doesn't say where this label appears.
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1.14.82
26 Sep 2026
6 strings
4 assets
8 systems
- Reworked card info in the Legion Challenge card picker. Cards now show which legion(s) and what they target (Hero, Soldiers or Both) as two side-by-side tags.
- New-hero cards now stand out with a "NEW!" badge and a larger gold title.
- The relic summon result message now shows the relic's effect value instead of a fixed "+1".
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1.14.81
26 Sep 2026
1 assets
3 systems
- Guild War battles now start their countdown through a new
playStartCountdown method instead of calling the countdown directly. Behavior should be unchanged. GuildWarBattleController
- Mini Ascent battles gained a
playStartCountdown method that finishes immediately, so they appear to have no start countdown. This looks like groundwork for a common battle-start step shared by both modes. MiniAscentBattleController
- Removed the
assets/ekkorr/UI_Ekkorr.png image (about 5 MB), which should make the download slightly smaller. The diff doesn't show whether any Ekkorr feature changed.
- Client version updated from 1.14.80 to 1.14.81.
VersionManager
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1.14.80
26 Sep 2026
132 strings
9 assets
93 systems
data tables
- Legion Challenge (the minigame, previously the "ascent" mode) is rebuilt around chapters, a route map, relics, crystals and a tabbed screen.
- A new Event button in the right-hand menu groups Fossil Excavation and Legion Challenge in one popup.
- New pet Dew is added.
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1.14.72
22 Sep 2026
4 systems
- Naga ice arrows no longer hit or create ice pillars after the Naga that fired them has been removed or replaced. They now disappear instead.
NagaIceArrow1
- Naga ground-shot ice pillars are no longer spawned if the Naga has been removed or is dead.
Naga1
- Ice pillars now appear to shatter when their lifetime timer runs out.
NagaIceSegment1
- Removed ice pillar segments no longer keep updating.
NagaIceSegment1
- The ice pillar visual effect now appears to last through the pillars' full detonation sequence.
Naga1
- When an ice arrow's target is already dead on impact, the arrow's "makes pillar" setting is now passed along to the ice hit.
NagaIceArrow1
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1.14.71
22 Sep 2026
29 systems
- Mini Ascent no longer ends your run when you lose. Your corps and current floor are kept, so you can retry right away.
- Before each floor you now choose which opponent to face. Opponents are recorded lineups from other players, with training opponents as a fallback.
- Mini Ascent has new hero and soldier level upgrades, and the shop offers were reworked to apply immediately.
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1.14.70
22 Sep 2026
3 strings
4 systems
- Point values for the Citadel's Lamp Fairy gold effect are higher, and the point caps are raised from 100 to 150 and from 200 to 300 for awakened.
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1.14.69
22 Sep 2026
1 strings
2 systems
- Blade Master's Barracks effect now also raises the level of Orc and Undead Heroes, even while Blade Master is only in the Barracks.
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1.14.68
22 Sep 2026
16 strings
2 assets
51 systems
- Skill descriptions for eight new units (IDs 105–112) were added, covering four distinct attack and special-attack sets: fireball, spear, bullet and ice-arrow. The unit names and stats are not in this build's text, so how players obtain them isn't shown.
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1.14.67
22 Sep 2026
89 strings
14 assets
128 systems
- Four new heroes arrive: Flame Spirit, Hippogriff, Naga and a reworked Crow Knight, each with a Ⅱ evolution.
- Fossil Excavation gets a 4x hammer toggle that hits 9 tiles per swing.
- The new All-in-One Preset popup lets you switch Hero, Relic and Main Pet presets in one place.
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1.14.45
14 Sep 2026
2 strings
2 systems
- Added new in-game text: pets can be set as the Main Pet or the Rebirth Pet "upon reaching 1★". This appears to be the unlock requirement shown for those slots (
GAME_1660, GAME_1661). The diff has no evidence of the underlying rule changing.
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1.14.41
11 Sep 2026
27 strings
7 assets
80 systems
- Favorite Pet: mark a pet as a favorite from its detail window. Favorites show a marker and are listed first.
- Guild War Attack Buff: your Guild's score now raises your Heroes' levels when you attack. A new in-battle panel shows your progress toward the next level.
- Rebirth Pet Setup: the Rebirth window now has a banner for setting up your rebirth pet.
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1.14.2
31 Aug 2026
10 strings
7 assets
113 systems
- You can now choose which Active Skill goes into a slot when changing skills (6 skills to pick from), instead of getting a random one.
- Settings now has an Auto power-saving option. The game can enter Power Saving Mode on its own after a period of no input, and there is a new power-save button on the main screen.
- Three new pets, Boo, Llamy and Harvey, arrive with six one-time Event Pet Packages.
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1.13.89
19 Aug 2026
2 strings
13 systems
- The Clear Deck button now appears to be enabled on the Tower ready screen. Its display flag was switched on, and the Recent/Recommended deck list was rebuilt. (
TowerReadyPopup)
- Two fixes target wave progress being wrongly rolled back or overwritten after a revive or Game Over.
- Raid timing text has changed: raids now open at 00:00 (UTC) only if no raid is in progress, and open raids close after 72 hours.
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1.13.84
18 Aug 2026
36 strings
13 assets
100 systems
data tables
- The Secret Shop for Pet Shards appears to be switched on, and you can now pay for a purchase with shards from several different Pets (
SecretPetShopDataManager, SecretPetBuyPopup).
- A new tips popup appears to show after a defeat, covering Race Matchup, Attack Type and Evolve · Ascend (
DefeatResultPopup).
- Hero Ascend point bonuses now appear to apply in more battle modes, including Guild War and PvP.
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1.13.66
12 Aug 2026
129 strings
4 assets
138 systems
- Call of Twilight is a new skill that turns day into night so you can skip straight to night waves. It has its own gauge, an Auto option and a guide.
TimeShiftManager
- Vault is a new Citadel building that raises your Gold Chest limit and Gold earned. Aladdin heroes appear to be its managers.
MerchantGoldEffects
- Guild Raids can now open automatically based on priorities your guild leaders set.
GuildRaidOpenSettingsPopup
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1.13.46
07 Aug 2026
29 strings
2 assets
119 systems
- New 30-Day Gift stamp calendar: log in, stamp a day, and collect that day's gift.
- A new card-based event minigame, titled "영웅의 패" in the Korean text, appears to be added. It has a new button in the lower-right menu.
- The Server Tournament now has Sub Matches for guilds knocked out in the Round of 16 and the Quarterfinals.
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1.13.23
06 Aug 2026
65 strings
6 assets
101 systems
data tables
- Four new pets (Magic Lamp, Squirrel, Devil, Saul) and ten new guardian/divine pets arrive, with ten new relics, two new relic sets and one-time pet-fragment packages.
- 6★ Relics Transcendence 2 adds a second daily transcend step and extends Limit Break from a max level of 50 to 70.
- Aladin, Druid and Blade Master get large combat reworks, and a new flying unit,
Succubus2, is added.
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1.13.2
01 Aug 2026
2 assets
2 systems
- Purchases restored or processed through the store now skip any product that isn't recognized by the game, instead of handling it with an invalid product ID. This appears to prevent unrecognized store purchases from being processed incorrectly.
CapacitorBridge
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1.12.99
31 Jul 2026
25 strings
2 assets
50 systems
- Auto toggles for skills and Wave Calls. Once unlocked, a small AUTO switch appears under the active skill buttons and under the Wave Call button. Each one can be turned on or off separately.
- Rebirth Record. A timer in the top resource bar shows how long it has been since your last rebirth. Tapping it opens a popup with your medals-per-minute stats.
- Google Play app verification. The game now checks that it was installed from Google Play, and shows specific messages when the check fails.
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1.12.84
27 Jul 2026
21 strings
4 assets
45 systems
- Raid Pet: you can now choose a pet for Guild Raids. Its Raid skills boost all heroes during Raid battles.
- Give Up in Guild Raids: you can leave a Raid battle early without using a ticket or recording a result.
- Guild Barracks now has separate Guild War and Guild Raid soldier pools, and the Attendance Rewards popup has been redesigned.
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1.12.80
25 Jul 2026
2 assets
51 systems
- The Snipe emblem now has an active skill, Harpoon Wound. A weak-point hit applies Wound Slash, which raises the damage the boss takes. The skill text is not in the English strings yet. (
EmblemBookVO)
- Snipe emblems can now roll the "Active Cooldown Reduction" sub-stat, which also speeds up crossbow reload. (
EmblemBookVO, RaidEmblemSystem, RuneLoadout)
- Raid emblem cards have new background art. (
EmblemBadge)
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1.12.74
24 Jul 2026
463 strings
63 assets
205 systems
data tables
- Guild Raid is rebuilt around five named bosses: Scorpion King, Storm Harpy, Blazing Titan, Emperor Belial and Ancient Dragon Knight. Each has its own attack patterns, ground warnings and sound effects.
- New Emblem and Crystal system for raid Legions. Six Emblems accept equippable Crystals. You can fuse Crystals into higher grades and draw new ones from a Raid Shop.
- New content around the raids: 6 pets, 6 treasures and a new treasure set, plus a large batch of new shop packs.
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1.11.83
18 Jul 2026
18 strings
7 systems
- Mailbox now has Receive All for Basic Mail. Paid mail is excluded and stays stored until you claim it.
- Six more units now give bonuses while they sit in the Barracks: Hand of Death, Bigfoot, Death Knight, Wolf Rider, Unicorn Archers and Pilot.
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1.11.78
08 Jul 2026
6 strings
2 assets
3 systems
- Two new pets, Green and Blue, appear to have been added, with their own pet icons.
- Several Mission Guide objectives have new requirements, including Castle Enhancement, Tower of Challenges and Spirit Highland.
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1.11.76
03 Jul 2026
28 strings
5 systems
- Ice Mages in the Barracks now raise the levels of all heroes (5★ +2, 6★ +5, capped at +100 total). The effect appears to be tied to the pet's awakening bonus.
- The Mission Guide has 23 new goals, covering Rebirth waves, Spirit Highland, Excavation, Guilds and early-game progression.
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1.11.75
03 Jul 2026
37 systems
- In-app purchase prices on the Korean App Store build now appear to use Apple's Korean price tiers (for example, $0.99 shows as ₩1,100).
- Restoring or processing store purchases now looks up the matching shop product and skips store items it doesn't recognize.
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1.11.74
02 Jul 2026
1 systems
- Version number updated to 1.11.74. No other player-facing changes were found in this build.
VersionManager
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1.11.73
30 Jun 2026
18 strings
24 assets
112 systems
- Two new raid bosses, Belial and Ancient Dragon Knight, have been added. The Golem boss has a reworked move set.
- Heroes can now be Transcended with Transcend Tickets. A new x10 mode covers both Transcend and Evolve.
- Three new pets (Coconut Bird, Sun Crab, Water Jelly) have arrived, and the Golem, Wizard and Wolf Warrior pets have new Barracks effects.
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1.11.59
29 Jun 2026
2 systems
- When you rebirth from
GameOverPopup at wave 50 or higher, the game now ends the tutorial revive state. Both rebirth paths in the popup do this. This appears to stop the tutorial revive from lingering after you rebirth. (GameOverPopup)
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1.11.55
25 Jun 2026
48 systems
- Guild War tournament battle viewer now shows the match from the correct guild's side.
- Store purchases appear to be matched to the right in-game product more reliably.
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1.11.42
22 Jun 2026
53 strings
46 assets
159 systems
data tables
- Server Tournament: a new bracket-style guild event for the top 8 guilds on each server, with rewards for every round and for whole servers.
- Transcend Tickets: new Hero and Relic Transcend Tickets for transcending without materials or cost.
- Pet awakening effects for Wing Knight, Sylphid, Abyss and Wyvern Rider, including a one-level soldier grade boost in the Guild Barracks.
- Hire Professional Secretary (30d): a new 30-day secretary product.
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1.10.97
11 Jun 2026
4 strings
10 assets
91 systems
- Raid battles get a hands-on crossbow weapon, a new HUD with boss health, a timer and per-corps damage and aggro bars, and a reworked battlefield.
- The Attendance Rewards popup has a new look and now opens by itself when you have a reward to claim.
- Three pets have new descriptions covering the Training Grounds, Watchtower and Armory.